Imagine a new type of Internet that will be built around a 3D game engine and you can walk through a 3D Sears Department store. In the store, you see a HD TV with a streaming vido playing and you can walk around the back and see the connections. You even can click an information button to read about the TV. Of course, there is a buy button for you to purchase the HD TV.
Now, the question is how can these type of 3D environments be made accessible for people with disabilities? It is not as simple as adding html code to an image tag, so a screen reader can read the information about the image. However, this is not as simple to do with 3D environments. This is what the project will address by using game accessibility methods and open source programming to develop new methods and standards to make 3D Environments of any type accessible for anyone with a disability.